
Component Packs: aframe-extras by Don McCurdy enablesĪdditional controls, physics, and loaders.In the last four months, we have featured over 150 high quality scenes: We started producing weekly roundups with the A Week of A-Frame series to showcase community content, components, and contributions. There are over 1200 members on the A-Frame Slack channel. In less than a year, the GitHub repository has over 2800 stargazers and 60 contributors. What Have People Built?Ī-Frame's popularity has grown immensely, leading it to be the WebVR framework of choice.

Other noteworthy changes include significant performance improvements, improved support for multiple scenes embedded within a single webpage, and support for multiple instances of components of the same type.Ĭheck out the release notes for the complete changelog, which includes a list of possible breaking changes. The easiest way to try out the A-Frame Inspector is to press + + i on any A-Frame scene using v0.3.0.
#MAGICAVOXEL WITH LEAP MOTION CODE#
The current primary purpose of the Inspector is to serve as a complementary tool for inspecting and tweaking scenes alongside code it is more akin to your favorite browser's DOM Inspector rather than an end-to-end tool such as Unity. We are also releasing the much-anticipated A-Frame Inspector ( view demo). Grab an HTC Vive and the experimental WebVR-enabled Chromium build (which currently supports the Vive) and try out the basic hand controls demo or ball throw. Tracked controllers go hand-in-hand with room-scale. This also allows us to have differentĬontent on the desktop display than the headset, opening the door for asynchronous gameplayĪs a corollary, A-Frame now supports tracked controllers with the HTC Vive.

WebVR 1.0 support is the highlight of this release.
#MAGICAVOXEL WITH LEAP MOTION INSTALL#
Grab the latest build at or npm install aframe. With room-scale tracking, we can walk in a web page, and with tracked controller support, we can reach out into the world. A-Frame A-Frame v0.3.0 - Walk in a Web Page Kevin Ngo - 23 August 2016Ī-Frame v0.3.0 has dropped! With support for the new WebVR 1.0 API, we aim higher towards state-of-the-art VR.
